A creative partner with proven expertise in building high-impact digital experiences.
Making resume writing easier with generative AI
As lead designer for the company’s first AI features, I helped launch five AI writing tools that sped up resume creation — boosting conversion rates by 13% and driving $4.1M in new revenue through a process of rapid prototyping and extensive usability testing to ensure a great AI user experience. I was deemed the Lead Inventor on a US patent for this project.
Enabling users to search for a job with transferrable skills
At a company hackathon, I pitched and developed the idea for a skills-based job search tool — helping users find jobs they didn’t know they were qualified for. Focused on skills over titles, it solved a key user problem — bridging the gap between skills and career transition job discovery.
Equipping journalists with powerful storytelling assets
I led the design and development of a press media site for Age of Learning, home of ABCMouse. By giving journalists quick access to essential assets and resources, we made it easier for the press to tell our story — accelerating the brand’s visibility in trusted publications read by education-focused parents.
Creating a safe place for kids to play online
I was awarded a Disney Inventor Award (US patent) for the design of Club Penguin’s bullying-preventing chat interface. Creating a safe, playful experience for millions of young players, we partnered with brands like Star Wars, Pixar, and Marvel to expand the magic for players even further.
Get something like a credit score for your resume
For ResumeNerd, I uncovered user needs through research, built interactive prototypes for usability testing, designed high-converting sales pages, and produced product demo videos. Our improvements boosted subscriptions by 17%, cut cancellations by 11%, and added over $650K in revenue.
Extending fandom with immersive online play
To help TRON Legacy fans dive even deeper into the Grid, I designed the user flow and UI for the film’s 3D online games site. From guiding players through Unity 3D plug-in setup to crafting game controls and competitive leaderboards, the experience kept fans engaged — and helped extend the $400M box office excitement into online play.